About

ReDeform is a plugin for 3ds Max that allows redefine object size with real world units. It has its own method of changing dimensions that moves object vertices respectively so an object stays in its original shape. It is a great method for right-lined objects like furniture, kitchen cabinets, doors, shelves, tables and many others. The plugin also has a scale mode in which you can make scale adjustmensts more easily than with the simple 3ds Max scale.

Troubleshooting

Help us make ReDeform better. If you find any problems or errors send us description, your 3ds Max version and screenshots to support@modelplusmodel.com or via form at our website. We also would love to hear any ideas or suggestions about ReDeform.

Authors:

model+model - idea, development, UI design, testing
Vladislav Gavrilov - code, development

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